

1 UPDATE Desolator got a slight buff, also tweaked skill points a bit. Then you will need a minimum of 20 points in physique if you want to survive on higher difficulties. That’s why it never went out of the track from The build’s foundation in killing enemies is in its basic attacks with multiple passive bonuses. Well, all this is enough to justify its position in our list of the best Grim Dawn builds 2020. This app allows you to quickly and easily view all devotions, and fine-tune different paths to get what you want as efficiently as possible. These are the builds that I've theory crafted, usually trying to centralize on a set piece and specific damage type. I wrote that in knowledge of the risk that you all adapt now and we receive Agony nerfs.Enemies with numbers: Superfluff, x1x1x1x2, mad_lee, malawiglenn have Achilles! Will help you choose the perfect build from grim dawn build guide variety focused on physical,! Stalker is a ranger who uses both ranged weapons and eldritch powers of the Aether to control the battlefield. Even in single target, it s not that far off life siphon (under the circumstance you dont have the 20% more shards legendary, then it can shift a bit more to life siphon)

Corruption redotting is simple and one seed and not multiple gcd - you can live with that compromise for 100% more Agony damage.

Key players are playing unstable affliction which is nearly no dps gain. Even the legendary to RESET your arcane stacks gets recommended facepalm*. Arcane Mage has such a big dps standard deviation in this small fraction of the playerbase because mana management and burst is very difficult for most players and there are also key players lacking. The question is, what would that look like? The situation is analogue to the arcane mage situation. The point is, BOTH of these rio M+ afflis, who probably play more raid or aren’t the smartest guys on earth and are just playing the game, they could do more damage with said talent and conduit combination on their keys. There are not enough players who are great (pro)players and play it forcefully to the limit. The problem with this class lies in playerbase. But he has way more gear than the first with 217 and a lot of bad pieces. The second best affliction warlock in rio has nearly the best gear you could possibly have (he has the wrong legendary for m+ and not in head). Imagine what afflis are able to do on higher gear? I calculated the scale. I am just 204 equipped on this one and I really hate that I didn’t play this class earlier because I am pulling 5-5.5k overall dps on keys with 4.5k singletarget, 6-7k on 2 target and 25k for multitarget (5-7). That’s nearly never the case for M+, but on highest tyrannical ToP or fortified for a coordinated kill at a breakpoint. You take life siphon only on single target with haunt. Thats far more than 15% on corruption or life siphon per se. Writhe in Agony improves Agony Damage by 100% from 10 to 18 stacks, imagine the multitarget gain and no more gcd than normal. With Writhe in Agony and the conduit to improve its duration it will last till you finished your burst to redot. On the standard M+ and especially on fortified you will always do more damage with Writhe in Agony and alignment of CDs from the last 2 talent rows. The problem lies not in damage, but in playerbase, theorycrafters and progamer spread and acceptance. TLDR: Affliction warlock is fine in M+, even top-notch.
